Features
- Cover Type: Paperback with 350 pages
- Published by: Coriolis Group Books December 4, 1998
- Written in: English
- ISBN 10 Number: 1576102742
- ISBN 13 Number: 978-1576102749
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Book Dimensions:
10 x 8 x 0.8 inches
- Weighs: 2 pounds
Product Review
This book provides plenty of hands-on guidance for creating and working with a variety of image maps in Adobe Photoshop 5. First, you get an overview of basic and advanced painting techniques. Next, you learn about acquiring good materials for maps by using scanned images and images from digital cameras. The book also discusses how to choose a scanner and fine-tune scanned images. Then the author covers image-map creation by explaining the importance of color-image, bump, specularity, diffusion, transparency, and luminosity maps; by teaching planar, cubic, cylindrical, and spherical image-mapping methods; and by showing you the utility of layered image maps. He gives you a lot of hands-on help in creating industrial, science fiction, organic-creature, natural, and displacement-map textures. You also learn how to create character accessories and light gels. A full-color section features images from the book's projects, and the companion CD-ROM contains images for working along with those projects.
--Kathleen Caster
Book Description
Shows everything the reader requirements to know to achieve undeniably realistic 3D images and animations. Covers intermediate through advanced 3D image creation with Photoshop. Uses spectacular image maps to create realistic images, showing how to develop multilayer image map surfaces.
Reader ReviewsNice tips and tricks for someone that dosen't want to go that deep into Photoshop but still be able to produce decent textures for 3D. Being the only book on the subject I have to say it's the best =), but if you are seriuos about Photoshop as a 3D artist (which you should) you'll be better off getting one of those "in depth" Photoshop books. Like that you should be able to figure out what this book has to say by yourself.