Features
- Cover Type: Paperback with 1104 pages
- Published by: Delmar Cengage Learning
- Edition: 1st Edition April 14, 2000
- Written in: English
- ISBN 10 Number: 0766820955
- ISBN 13 Number: 978-0766820951
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Book Dimensions:
8.9 x 7.2 x 1.6 inches
- Weighs: 3.6 pounds
Product Description
Fully updated based on the newest release of this popular drawing application from
Autodesk, Inc., AutoCAD LT 2000: A Problem-Solving Approach is a comprehensive how-to and reference that will provide you with a solid introduction to ins and outs of using AutoCAD LT 2000. Ideal for beginning through intermediate users, this book offers a success-proven blend of conceptual learning, step-by-step examples, and hands-on tutorials that have been engineered to guide you to proficient use of your AutoCAD LT 2000 fast! Every AutoCAD LT 2000 command is discussed thoroughly in this new edition, and accompanied by an example of how it is used , to ensure that you master key features and functions of the software. Topics such as the Multiple Design Environment and AutoCAD DesignCenter are also presented in detail- along with customization and advanced techniques- to boost your productivity as you learn to apply the full power of AutoCAD LT 2000 to your own drawing and design projects.
Book Info
Comprehensive how-to book and reference that provides a solid introduction to using AutoCAD LT 2000. Ideal for beginning through intermediate users, this text offers a blend of conceptual learning, step-by-step examples, and hands-on tutorials that have been engineered to quickly guide users to proficient use of this software. Softcover. DLC: Computer graphics.
Reader ReviewsI purchased this book as an AutoCAD beginner, with an interest in architectural drafting. I found the book to be a comprehensive reference book, but not very useful as a learning tool. The explanations of the commands are often so succint that they lack context. For example, the concept of viewports, which is important, complicated and not very intuitive, is defined and contextualized in two sentences: "A viewport is a rectangular part of the graphics area of the screen. Viewports can be used in different ways and for different purposes." Two purposes are then offered: "The first reason to create viewports and divide the display screen into a number of parts is to create a model or layout...The second purpose is to have different parts or different views of your drawing in different viewports." This explanation is followed by 18 pages of technically dense procedures for how to create and manipulate viewports, but no more explanation of when and why they are used. For me as a beginner, this was not very helpful. A second noteworthy consideration is the strong bias towards mechanical drafting; the architectural examples were rare and seemed to be afterthoughts.