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Computer Animation, Second Edition: Algorithms and Techniques...

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Click here to buy Computer Animation, Second Edition: Algorithms and Techniques... by  Rick Parent. Computer Animation, Second Edition: Algorithms and Techniques...
by Rick Parent
Sales Rank: 227804
4.0 out of 5 stars
$55.96
At Amazon
on 10-9-2008.
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Features
  • Cover Type: Hard Cover with 624 pages
  • Published by: Morgan Kaufmann
  • Edition: 2nd Edition October 1, 2007
  • Written in: English
  • ISBN 10 Number: 0125320000
  • ISBN 13 Number: 978-0125320009
  • Book Dimensions: 9.2 x 7.5 x 1.3 inches
  • Weighs: 3 pounds

Product Review
What many digital animators fail to realize is that someone requirements to make the software that's used to bring images to life. Without the tools, the ideas can never be materialized. In Computer Animation: Algorithms and Techniques, the concepts and formulas used behind the scenes and under the hood of contemporary animation software are clearly explained for the programmer and the technical director.

Hardbound, liberally illustrated, and with an eight-page color gallery, there are six chapters and three appendices. The book starts with an overview of animation and works through some technical background information, and then delves into interpolation and basic techniques for representing 3-D motion and space on a 2-D display. Later chapters walk through advanced algorithms (kinematics, rigid body simulation, constraints) and then a discussion of ways to represent natural phenomena. There's also a focus on modeling and animating articulated figures. It's important to note that these chapters are not about which buttons to push in a given software package, but rather about the use and explanation of formulas for representing a specific simulation.

Perhaps the best feature of the book is the information and samples available on a companion Web site. Rather than include a CD-ROM, which raises the cost of the book and whose information can grow stale, the reader can find sample animations and ready-to-use code snippets, as well as links to other relevant Web sites.

There are any number of books available on computer animation software packages, but precious few on how they do what they do. Computer Animation: Algorithms and Techniques is an invaluable resource, a textbook for anyone interested in computer animation programming or for anyone who simply wants to get under the hood of their favorite animation application. --Mike Caputo --This text refers to the Hardcover edition.

Product Review
"There is no serious competition for my course. Parent is by far the best text out there. A new edition would be great. If not, then please keep the first one in print!"—Christian Darken, Naval Postgraduate School --Christian Darken, Naval Postgraduate School

Reader Reviews
This review is from: Computer Animation: Algorithms and Techniques (The Morgan Kaufmann Series in Computer Graphics) (Hardcover) I'll tip my hand--I'm also a student of the author. That said, there are some objectively excellent qualities to this book. For starters, the book is undeniably thorough. It includes a brief history of the genre of computer animation (a welcome touch) and a chapter on background information usually covered in any introductory graphics course. The math used in the book is considerable, and some students will probably find themselves overwhelmed with calculus and linear algebra. (If so, graphics may not be the field for you!) As a courtesy, Dr Parent included appendices with background mathematics and physics which will help fill in the gaps and calm some of the more distraught readers. Code is also provided inline as an assist to the student, which may clarify some of the math involved. (A trifling complaint is that the code is not object-oriented.) Readers who do not have a math background needn't worry if they are not planning on implementing any of the algorithms described in the book. The math is provided as necessary for implementation purposes. Students who do plan on implementing the algorithms would do well to have taken a numerical methods course; some knowledge of linear algebra and calculus is necessary as well. On the whole, this book is an excellent introduction to many animation techniques and algorithms. Many of them are complex and will require a lot of effort to understand and implement, so students should be prepared to spend a bit of time going through it. They'll be happy to find that the book is laid out well and very readable. And references are provided at the end of every chapter--there's plenty of material for students who are looking for more detailed information about any of the topics.


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Computer Animation, Second Edition: Algorithms and Techniques...
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Price: $55.96
Updated on 10-9-2008.
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