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Computer Graphics and Virtual Environments: From Realism to...

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Click here to buy Computer Graphics and Virtual Environments: From Realism to... by  Mel Slater, Anthony Steed, and Yiorgos Chrysanthou. Computer Graphics and Virtual Environments: From Realism to...
by Mel Slater, Anthony Steed, and Yiorgos Chrysanthou
Sales Rank: 1791614
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$7.15
At Amazon
on 10-9-2008.
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Features
  • Cover Type: Hard Cover with 570 pages
  • Published by: Addison Wesley
  • Edition: 1st Edition October 8, 2001
  • Written in: English
  • ISBN 10 Number: 0201624206
  • ISBN 13 Number: 978-0201624205
  • Book Dimensions: 9.4 x 7.6 x 1.3 inches
  • Weighs: 2.7 pounds

Back Cover Copy




This is a computer graphics book with a difference. Most current texts are long on theory but short on practice, leaving out the implementation detail required to build a graphics system. This book provides a clear tutorial guide to essential concepts in graphics, including state of the art techniques and extensive coverage of virtual reality and other forms of 3D interaction. A key feature of the book is the extensive suite of program examples in C which enables readers to build a complete graphics system by the end of the book. It provides a rich source of examples with which to experiment, and encourages the development of programming skills. This makes the book ideal for hands-on, project-oriented courses in graphics.


0201624206B04062001


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Computer Graphics and Virtual Environments: From Realism to...
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