Features
- Cover Type: Hard Cover with 662 pages
- Published by: A K Peters, Ltd.
- Edition: 2nd Edition July 2005
- Written in: English
- ISBN 10 Number: 1568812698
- ISBN 13 Number: 978-1568812694
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Book Dimensions:
9.3 x 7.9 x 1.6 inches
- Weighs: 2.9 pounds
Product Description
The second edition of this widely adopted text includes a wealth of new material, with new chapters on Signal Processing (Marschner), Using graphics hardware (Willemsen), Writing graphics applications (Sung), Perception (Thompson), Curves (Gleicher), Animation (Ashikhmin), and Tone reproduction (Reinhard). Maintaining the strengths of the first edition, the authors present the mathematical foundations of computer graphics with a focus on geometric intuition, allowing the programmer to understand and apply those foundations to the development of efficient code.
Book Info
A modern, comprehensive introduction to computer graphics will set the standard in teaching. An introduction for novices-a refresher for professionals.
--This text refers to an out of print or unavailable edition of this title.
Reader Reviews
This review is from: Fundamentals of Computer Graphics (Hardcover)
I use this book as a textbook for 3D Computer Graphics course. Before using this book, I've used Donald Hearns' and Jim Foley's. Compare to those two, I think this book cover the basic material without even touching API. This is what I like about this book. On every chapter, there is an FAQ about materials covered. It also has an exercises for us to do, unfortunately no answers. It could also be very helpful, if there are Internet links on each chapter for us to ponder or if we would want to go detail into each chapter. Sadly, this book doen't cover much about animation, which is one of the topic I'm focusing on. It also contains many errors, both in the formula and in the text.