Features
- Cover Type: Paperback with 464 pages
- Published by: Wiley
- Edition: 3rd Edition August 12, 2003
- Written in: English
- ISBN 10 Number: 0471430366
- ISBN 13 Number: 978-0471430360
-
Book Dimensions:
9.1 x 7.5 x 0.9 inches
- Weighs: 2 pounds
Product Review
"a must-read book if you're interested in 3D" --
MacFormat, thirty Octobeer 2003"Oh man, is this book gorgeous! (
Gamasutra, 4/20/2004)
“…an great technical reference…” (
M2 Best Books, May 2004)
"will take you step-by-step through the process of creating your very own 3D animations, with illustrations from the leading animation houses" (
PC Home, Issue 139, 2003)
"a must-read book if you’re interested in 3D" (
MacFormat, thirty Octobeer 2003)
“…truly gorgeous looking…detailed, professional and very, very colourful…” (Digital Creative Arts, November 2003)
“…well illustrated…layout is effective…order of topics logical and intuitive…” TechBook Report, November 2003)
"…offers step-by-step guidelines to the entire process of creating a fully rendered 3D computer animation or still image." (
Digital Arts, October 2007)
"Oh man, is this book gorgeous! --
Gamasutra, 4/20/2004"an great technical reference" --
M2 Best Books, May 2004"truly gorgeous looking&detailed, professional and very, very colourful" --
Digital Creative Arts, November 2003"well illustrated&layout is effective&order of topics logical and intuitive" --
TechBook Report, November 2003
Product Description
An insightful, up-to-date look at creating in the digital environment
In a practical, easy-to-understand format, The Art of 3-D Computer Animation and Effects covers every aspect of creating and outputting fully rendered three-dimensional computer still images or animations, including visual effects for live action. Along with helpful insights into the newest techniques available in the latest
software programs and hardware, this new edition provides solid conceptual and critical basics through a combination of technical explanations and creative techniques. Creative vision can be brought to life on the screen through an easy-to-understand, step-by-step approach supported by full-color sample work by such leading companies as Pixar Animation Studios, Square, DreamWorks SKG, Fox, Disney, and many independent artists and studios.
Isaac Victor Kerlow (Los Angeles, CA) is Director of Digital Production at the Walt Disney Company and a longtime active member of SIGGRAPH and the Visual Effects Society.
Reader ReviewsIn short, this is the best introduction to any area of CGI/3D animation, no matter where your field of interest lies (games, film etc.). Damn, it is good. It is not software specific, which normally can be a bother, if you are working only in one package, but in this case the book is so well written and structured, that it is just a joy to go through.