High Score!: The Illustrated History of Electronic Games, Second Edition |
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You Are Here: Home > History Books > Hockey History > Item 60
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High Score!: The Illustrated History of Electronic Games, Second Edition
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by Rusel DeMaria and Johnny L. Wilson
Sales Rank: 112689

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$32.40
At Amazon on 11-2-2008.

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Features
Cover Type: Paperback with 400 pages
Published by: McGraw-Hill Osborne MediaEdition: 2nd Edition December 18, 2003
Written in: English
ISBN 10 Number: 0072231726
ISBN 13 Number: 978-0072231724
Book Dimensions:
9.8 x 8 x 0.9 inches
Weighs: 2.7 pounds
Product Description
In this lavishly illustrated full-color retrospective, discover never-before-seen photographs that bring to life the people and stories behind the most popular games of all time, including Space Invaders, Pac-Man, Centipede, Donkey Kong, Asteroids, SimCity, Quake, Myst, Tomb Raider, and more. This is the inside scoop on the history, successes, tricks, and even failures of the entire electronic games industry.
Back Cover Copy
The Ultimate History of Electronic Games
“This is a great work that shows the humanity, creativity, and passion inside the art and business of games. The public is playing a lot of games today, and Rusel's and Johnny's fine book gives them a terrific look behind the scenes.” --Trip Hawkins, founder of Electronic Arts and 3DO
“As an industry veteran, I am excited to see that Rusel and Johnny have poured their hard work and talent into creating this visual and textual enyclopedia of the history of computer entertainment. Just as I was, I think you will be amazed to see how far we've come in so few years. The pictorial content of this book represents a glimpse at great milestones of our recent past that are quickly going to be impossible to see, perhaps ever again, outside this volume.” --Richard Garriott, computer gaming pioneer, developer of the Ultima series of games, and founder of Origin Systems
This lavishly illustrated full-color retrospective takes you on a guided tour of the evolution of electronic games from blips on a tiny screen in a computer science lab to the multi-billion-dollar industry it has become today. Hundreds of images of arcades, consoles, and PC games span more than thirty years of game history from the beginning to the present day. Meet the people who changed the world of entertainment and hear the tales of their amazing successes and spectacular failures--including many stories that have never been told in print before.
Rusel DeMaria has been a participant and observer in the electronic gaming industry since its inception. He has written nearly sixty strategy guides and is acknowledged as one of the pioneers of that book genre. DeMaria has been a senior editor and columnist for several national magazines, a speaker at the prestigious Computer Game Developer’s Conference as well as other industry events.
Johnny L. Wilson has been group publisher for Wizards of the Coast periodicals (Dragon, Dungeon, Star Wars Gamer, and Star Wars Insider magazines) and editor-in-chief of Computer Gaming World magazine, the world’s oldest PC-specific game magazine. A game reviewer for more than 17 years, he has made frequent appearances as a computer game historian/expert on the History Channel, National Public Radio, and a variety of local television newsmagazines.
Reader Reviews An amazing and comprehensive picturebook of all electronic games through history (not just "video" games). This book has some great photos of consoles and game prototypes you may have never heard about -- like the Atari Game Brain and Cosmos. It's just packed with images on thick glossy paper. My only complaints is there were no images of the very first videogame, "Tennis for Two". The book is also so thick and heavy, I don't know how long the binding will last under multiple readings. But these are minor gripes. A must have if you are interested in the beginnings of electronic entertainment.
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High Score!: The Illustrated History of Electronic Games, Second Edition
Available from Amazon
Price: $32.40
Updated on 11-2-2008.

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NOTICE: All prices, availability, and specifications
are subject to verification by their respective retailers.
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