Features
- Cover Type: Paperback with 339 pages
- Published by: Fortuitous Press May 1, 2004
- ISBN 10 Number: 0943292328
- ISBN 13 Number: 978-0943292328
Reader Reviews
In a day when people are proud to carry around books with titles like Nuclear Physics for DUMMIES, it is a pleasure to see a book intended for the thoughtful. As a backgammon junkie, I often hear, "I just learned how to play backgammon and love it. What should I read to improve my game?" The answer used to be "Read Magriel's, Backgammon. It's the bible." And indeed, Magriel is a great book. But with the appearance of Backgammon Boot Camp, the answer is no longer clear. Magriel is still a great book, but is showing its age: (1) no discussion of the major impact strong computer programs have had on the game; (2) insufficient discussion of the doubling cube; and (3) no discussion of tournament strategy. Trice remedies these defects and provides the most comprehensive and modern treatment of the game. Though Boot Camp is pitched toward the intelligent beginner, there is much for the advanced player. I find myself going back to some sections over and over again. Trice is the world's authority on use of the doubling cube in racing positions. Those sections shine. The analysis of attacking play is modern and not available from any other source. Learn to play. Improve your play. Become an expert. Boot Camp is the rare book that speaks to motivated novices, intermediates and advanced players.
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