Features
- Cover Type: Paperback with 322 pages
- Published by: McGraw-Hill/TAB Electronics
- Edition: 2nd Edition December 20, 2005
- Written in: English
- ISBN 10 Number: 0071459057
- ISBN 13 Number: 978-0071459051
-
Book Dimensions:
10.7 x 8.4 x 0.6 inches
- Weighs: 1.6 pounds
Product Description
This much anticipated follow-up to the wildly popular cultclassic Electronic Gadgets for the Evil Genius gives basement experimenters forty all-new projects to tinker with. Following the tried-and-true Evil Genius Series format, each project includes a detailed list of materials, sources for parts, schematics, documentation, and lots of clear, well-illustrated instructions for easy assembly. The convenient two-column format makes following step-by-step instructions a breeze. Readers will also get a quick briefing on mathematical theory and a simple explanation of operation along with enjoyable descriptions of key electronics topics such as various methods of acceleration, power conditioning, energy storage, magnetism, and kinetics.
Back Cover Copy
MORE EVIL AND EXCITEMENT! LOW-COST PROJECTS YOU CAN BUILD! Now mad scientists everywhere can provoke even more mayhem and have even more slightly wicked fun! In these pages, famed electronics author Bob Iannini provides fully detailed and diagrammed plans for forty exciting new projects. Seriously impressive, these projects can be made at home, at very low cost compared to their entertainment value and other benefits. Many can be made for less than $100.
Exploring the edge of science fiction, Iannini brings today's most thrilling electronics into reach for the home hobbyist. With easy-to-follow plans, clear diagrams and schematics, and respect for your budget, his
MORE Electronic Gadgets for the Evil Genius gives you:
- Illustrated instructions and plans for amazing pretested projects advanced enough for sophisticated electronics enthusiasts but described in sufficient detail to be built even by newcomers
- Explanations of the science and math behind each project. For instance, you can explore the kinetic potential of electric fields and moving light objects at a distance
- Frustration-factor removal -- needed parts are listed, along with sources -- and most of these projects can be built for $100 or less
DEVICES FOR WORLD (OR AT LEAST NEICHBORHOOD) DOMINATION This book gives you complete plans, instructions, parts lists, and sources for forty fantastic projects, including:
- Dog-bark-control device
- Sonic insect repellent
- Laser property guard systems
- Magnetic cannons
- Snooper phones
- Earthquake detector
- Metal-cutting laser
- Ingfra-red laser ray gun
- Multi-wave oscillators
- Mind-mangling sound generator
- Ozone and ion machines
- Sonic nausea machine
- Wireless bugging devices
- Microwave electronic interference devices
- Kirlian photography
- 50,000-volt DC generator
- High-powered vacuum tube Tesla coil
- TV and radio jammer
- Ultrasonic deterrents
THE ADVENTURE AT THE LEADING EDGE OF ELECTRONICS CONTINUES
Reader Reviews
Mr. Iannini continues the tradition he began in his first "Electronic Gadgets" book by offering up more than a fair share of laser devices. For this reason alone I don't think it is a good idea for your high schooler to play around with building the devices in this book unsupervised. Then there are the devices such as the "Marx Generator", which is a clever way of charging a number of capacitors in parallel, then discharging them in series. Originally described by E. Marx in 1924, Marx generators are probably the most common way of generating high voltage impulses for testing when the voltage level required is higher than available charging supply voltages. Again, this is another high voltage device which along with the Tesla coil and 400K volt DC generator can be potentially dangerous. The third category of projects that require adult supervision are those that invade the personal space/privacy of others - i.e. adults should always be on hand to explain why it is not OK to nauseate, confuse, and snoop on others for the purpose of learning electronics. The projects are interesting, but the reader/hobbyist should be an adult who is already knowledgeable of electronics and electronic construction techniques. The instructions in this book are not detailed enough for the novice. Also, the price tag on most of the devices is greater than $100, so they are not cheap either. Finally, and most importantly, the reader should have a penchant for safety. Thus if you want to get your teenager interested in electronics via interesting "cool" projects, and you are already knowledgeable yourself and willing to do full-time supervision of the construction, this is probably a good book over which the two of you can both learn and bond. Amazon does not show the table of contents, so I do that here: Chapter 1: 100 milliwatt green laser pistol Chapter 2: 50 watt carbon dioxide burning laser Chapter 3: Visible blue laser ray gun Chapter 4: Nd-GI/ruby/yag laser Chapter 5: twenty watt diode laser Chapter 6: Rail gun Chapter 7: Magnetic cannon Chapter 8: High energy radio frequency pistol (HERF) Chapter 9: Marx generators Chapter 10: Flux compression generators Chapter 11: 400,000 volt dc generator Chapter 12: Six-foot spark Tesla coil Chapter 13: Microwave gun Chapter 14: Dog bark controller Chapter 15: Ultrasonic cleaner Chapter 16: Electronic ventriloquist Chapter 17: Ultrasonic hide and seek Chapter 18: Body heat detector Chapter 19: Telephone line grabber Chapter 20: Snooper phone Chapter 21: FM VOICE transmitter Chapter 22: FM TELEPHONE transmitter Chapter 23: Tracking transmitter Chapter 24: Bug detector Chapter 25: Sonic nausea Chapter 26: Therapeutic magnetic pulser Chapter 27: Mind mangler Chapter 28: Magic man Chapter 29: Hypnotizer Chapter 30: Telekinetic enhancer Chapter 31: Light of life machine Chapter 32: Mind controller Chapter 33: Personal neon display Chapter 34: Automotive neon Chapter 35: TV and radio jammer joke
Comment | |
(Report this)