Features
- Cover Type: Paperback with 320 pages
- Published by: Wizards of the Coast November 1992
- Written in: English
- ISBN 10 Number: 1560763469
- ISBN 13 Number: 978-1560763468
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Book Dimensions:
6.8 x 4.2 x 0.9 inches
- Weighs: 5.6 ounces
Product Description
While on a quest for answers about the mysterious cloak bequeathed to him, Teldin Moore tries to help a dragon take control of the great ship Spelljammer before a major battle is ignited. Original.
Reader Reviews
Now on the asteroids of Garden, Teldin Moore finds that he is still not safe. More opponents are out to get the Cloak of the First Pilot, and the burgeoning Second Unhuman War is likely to swallow him up. Teldin can never be sure who around him is friend and who is foe, and it appears that it is not even possible to what is what. Now it is up to Teldin Moore to learn what he can of the legendary ship, the Spelljammer, and figure out just where it is. This is the fourth in the Cloakmaster Cycle (after Beyond The Moons, Into the Void and The Maelstrom's Eye), the books that laid the groundwork for AD&D's most fascinating campaign - Spelljammer. This book has a lot of great action and adventure, with even more creatures and interesting places being introduced. Now, compared with the earlier books in the Cycle, this one does seem a bit out of focus. When you get done with the climactic battle, you ask yourself what the book added to the Cycle, and you realize that it does not add much. Teldin Moore makes and loses more friends, gets betrayed (yes, again!), fights opponents, and survives. But, so what? It's really just a rehash of themes established in earlier books, and characters added and lost to no seeming purpose. But, that said, I did find this to be a very exciting book. I really love the Spelljammer setting, and the story does have a lot of excitement and action. If you like Spelljammer, then you will no doubt like this book, as I did.
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